
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A baby planet with a face wants to eat your moons. Feed it with a toy tractor beam, raise a colony of tiny critters and build silly machines until the whole world works for its mouth. A 90-minute incremental about looking after someone until they grow old.
The press kit for Eat Your Moons is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.