
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dark-fantasy dice roguelike of scrap-iron weapons and an endless horde. Roll, then put every die to work: in an attack, in your Guard, or burned on your belt. Pairs, straights and exact totals hit hardest. Clear each act's waves, rebuild at the Camp, and fight down to the Engine Heart.
The press kit for GodScrap is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.