
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Everyone carries a rocket launcher. Your own rockets launch you; everyone else's hurt. Bounce across 11 destructible voxel arenas, knock rivals into the void or the sea, and play with 16 online, 4 on one screen, or against bots in a lost 2009 indie arcade shooter.
The press kit for RPG Bouncers is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.