
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Arms of Telos is a new kind of competitive first person shooter with 30ft tall spider-mechs, zero gravity with full six degrees of freedom, grapple hooks, racing, a fresh new take on capture the flag, and a diverse set of weapons and equipment that challenge long-standing genre archetypes.
The press kit for Arms of Telos is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.