
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Nascence is a first-person puzzle adventure that puts you in the shoes of Thomas, a man on a mission to unravel the secrets of Reluné. The French village was the scene of a witch's execution hundreds of years ago, and is now the epicenter of a deadly disease.
The press kit for Nascence is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.