
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dig a hole a thousand metres deep with a lot of ridiculously overpowered tools. Use your army of upgradeable helper robots to ferry ore back to the surface, purchasing upgrades until the world is your (excavated) oyster.
The press kit for Gnome Lake is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.