
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Somebody's Tale is a 2D pixel art platformer developed in Switzerland (Italian-speaking region) that puts a bow in your hands. Shoot enemies, trigger switches, and journey through a melancholic world in search of your lost love.
The press kit for Somebody's Tale is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.