
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An old-fashioned, serious, social-economic simulation and galactic world creation game that combines trading, vehicles, mini-games and blowing things up. And tractors. (Now featuring less about tractors).
The press kit for A tractor is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.