
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Cowboys meet vampires in a horde shooter battle royale of betrayal. Pick your skills, loot a six-shooter, and fend off hordes of Possessed commanded by an AI Demon. Will you banish the Demon before it possesses your party or willingly sacrifice your humanity to transform into a terrifying Monster?
The press kit for Wanted in Hell is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.