
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Masked is a dungeon crawler which features a boy that is stuck within a state of purgatory. He has to fight his way to freedom by defeating many foes to ensure his survival.
The press kit for MASKED is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.