
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Play as one of many odd-unique characters (panda cosmonauts), dodge totally realistic mountaineering obstacles (swinging alphorns) and throw grotesque items (exploding goats) at your opponents in this ultimate friendship-destroying alpinism simulation
The press kit for Bouldering Brawl is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.