
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Some runs you race the clock. Some you just flow. RAD is a movement game built around speed and experimentation. Pump, jump, swing and glide through neon courses, race leaderboard ghosts, shave milliseconds off every run, and play it all to your own music. Instant restarts; one more run, every time.
The press kit for RAD: Ascension is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.