
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A survival automation game set in an alternate 1980s. Build supply chains where farming fuels chemistry and mining drives manufacturing. Rebuild a world fractured by failed time experiments - solo or co-op. Launch time-jump extractions into unstable futures for tech that shouldn't exist yet.
The press kit for Autonomica is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.