
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Maze slaughter is a fast paced, rogue-lite first person shooter in a maze with piling bodies. It's like running man, in an american gladiator arena setting. Loud, gory and funny.
The press kit for Maze Slaughter is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.