
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Will you manage to escape from the most dreadful place on Earth? The Soviet Gulag is just the beginning. Face the wilderness, as well as the vastness of Siberia, Mongolia, and Tibet. Deceive the enemy and find resources that are vital for survival.
The press kit for Gulag is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.