
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A world once built by man is controlled by a supercomputer – “The Node”, whose primary objective is to create an ultimate soldier using randomly generated combat locations. Good old mechanics of a classic shooter game mixed with roguelike elements, but… in Virtual Reality!
The press kit for Node is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.